This is a material done 100% in Substance Designer, the objective was to create a material with a hand-painted look and at the same time, use a PBR workflow. Then I rendered the material on Marmoset Toolbag and the final composition was done on Photoshop.
I used this material for the floor on the Chest of Poe artwork.
Link to the artwork where the material was used: https://www.artstation.com/artwork/e0WN6b